Ray Of Enfeeblement D&D 5th Edition 2nd level Spell Guide

Ray Of Enfeeblement


  • Level: 2
  • Casting time: 1 Action
  • Range: 60 feet
  • Components: V, S
  • Duration: Concentration, up to 1 minute
  • Ritual: No
  • Concentration: Yes
  • Save: Con Save
  • Damage: De buff
  • Spells: Warlock, Wizard
  • Source: Players Handbook, Page No, 271

SPELLS OBJECT

A black beam of enervating energy springs from your finger toward a creature within range.
Make a ranged spell attack against the target. On a hit, the target deals only half damage with weapon attacks that use Strength until the spell ends.

At the end of each of the target’s turns, it can make a Constitution saving throw against the spell. On a success, the spell ends.

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