Green-Flame Blade D&D 5th Edition 0 Level Spell Guide

Green-Flame Blade

  • Level: Cantrip
  • Casting time: 1 Action
  • Range: 5 feet
  • Components: V, M
  • Duration: Instantaneous
  • Ritual: No
  • Concentration: No
  • Save: Melee
  • Damage: Fire
  • Spells: Artificer, Sorcerer, Warlock, Wizard
  • Source: 143 from Sword Coast Adventure’s Guide


As part of the action used to cast this spell, you must make a melee attack with a weapon against one creature within the spell’s range, otherwise the spell fails. On a hit, the target suffers the attack’s normal effects, and green fire leaps from the target to a different creature of your choice that you can see within 5 feet of it. The second creature takes fire damage equal to your spell casting ability modifier. This spell’s damage increases when you reach higher levels.

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