Evard’s Black Tentacles D& 5th Edition 4th Level Spell Guide

Evard’s Black Tentacles


  • Level: 4
  • Casting time: 1 Action
  • Range: 90 feet
  • Components: V, S, M
  • Duration: Concentration, up to 1 minute
  • Ritual: No
  • Concentration: Yes
  • Save: DEX Save
  • Damage: Bludgeoning
  • Spells: Wizard
  • Source: Players Handbook, Page No, 238

SPELLS OBJECT

Squirming, ebony tentacles fill a 20-foot square on ground that you can see within range. For the duration, these tentacles turn the ground in the area into difficult terrain.

When a creature enters the affected area for the first time on a turn or starts its turn there, the creature must succeed on a Dexterity saving throw or take 3d6 bludgeoning damage and be restrained by the tentacles until the spell ends. A creature that starts its turn in the area and is already restrained by the tentacles takes 3d6 bludgeoning damage.

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