Dominate Person D&D 5th Edition 5th Level Spell Guide

Dominate Person

  • Level: 5
  • Casting time: 1 Action
  • Range: 60 feet
  • Components: V, S
  • Duration: Concentration, up to 1 minute
  • Ritual: No
  • Concentration: Yes
  • Save: WIS Save
  • Damage: Charmed
  • Spells: Bard, Sorcerer, Wizard
  • Source: Players Handbook, Page No, 235

SPELLS OBJECT

You attempt to beguile a humanoid that you can see within range.
It must succeed on a Wisdom saving throw or be charmed by you for the duration. If you or creatures that are friendly to you are fighting it, it has advantage on the saving throw.

While the target is charmed, you have a telepathic link with it as long as the two of you are on the same plane of existence. You can use this telepathic link to issue commands to the creature while you are conscious (no action required), which it does its best to obey. You can specify a simple and general course of action, such as “Attack that creature”, “Run over there”, or “Fetch that object”. If the creature completes the order and doesn’t receive further direction from you, it defends and preserves itself to the best of its ability.

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