Blindness/Deafness D&D 5th Edition 2nd Level Spell Guide


  • Level: 2
  • Casting time: 1 Action
  • Range: 30 feet
  • Components: V
  • Duration: 1 minute
  • Ritual: No
  • Concentration: No
  • Save: Con Save
  • Damage: Blinded
  • Spells: Bard, Cleric, Sorcerer, Wizard
  • Source: Players Handbook, Page No, 219


You can blind or deafen a foe. Choose one creature that you can see within range to make a Constitution saving throw. If it fails, the target is either blinded or deafened (your choice) for the duration. At the end of each of its turns, the target can make a Constitution saving throw. On a success, the spell ends. 

At higher level

When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.

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