Abi-Dalzim’s Horrid Wilting
- Level: 8
- Casting time: 1 Action
- Range: 150 feet
- Damage Effect: Necrotic
- Components: V, S, M (a bit of sponge)
- Spell Lists: Sorcerer, Warlock, Wizard
- Duration: Instantaneous
- Page: 15 from EE Players Companion
- Source: Xanathar’s Guide to Everything
You draw the moisture from every creature in a 30-foot cube centered on a point you choose within range. Each creature in that area must make a Constitution saving throw. Constructs and undead aren’t affected, and plants and water elementals make this saving throw with disadvantage. A creature takes 10d8 necrotic damage on a failed save, or half as much damage on a successful one.
Nonmagical plants in the area that aren’t creatures, such as trees and shrubs, wither and die instantly.