Wizard D&D 5th Edition Spells Guide

Level 0

  • Level: Cantrip
  • Casting Time: 1 action
  • Range: 60 feet
  • Components: V, S
  • Duration: Instantaneous
  • School: Conjuration
  • Source: PHB, page 211. Available in the SRD.

 

Acid Splash Read More

  • Level: Cantrip
  • Casting Time: 1
  • Range: 120 Feet
  • Components: V S
  • Duration: 1 Round
  • School: Necromancy
  • Source: Players Handbook 221

 

Chill Touch Read More

  • Level: Cantrip
  • Casting time: 1 Action
  • Range: 120 feet
  • Components: V, S, M (a bit of phosphorus or wychwood, or a glowworm)
  • Duration: Concentration, up to 1 minute
  • School: Evocation
  • Source: Players Handbook, page 230.

 

Dancing Lights Read More

  • Level: Cantrip
  • Casting time: 1 Action
  • Range: 120 feet
  • Components: V, S
  • Duration: Instantaneous
  • School: Evocation
  • Source: Players Handbook, Page 241 

 

Fire Bolt Read More

  • Level: Cantrip
  • Casting time: 1 Action
  • Range: Touch
  • Components: V, M (a firefly or phosphorescent moss)
  • Duration: 1 hour
  • School: Necromancy
  • Source: Players Handbook, Page 255

 

Light Read more

  • Level: Cantrip
  • Casting time: 1 Action
  • Range: 30 feet
  • Components: V, S
  • Duration: 1 minute
  • Source: Conjuration
  • Source: Players Handbook, page 256 

 

Mage Hand Read More

  • Level: Cantrip
  • Casting time: 1 Minute
  • Range: Touch
  • Components: V, S, M (two lodestones)
  • Duration: Instantaneous
  • Source: Transmutation
  • Source: Players Handbook, Page 259

 

Mending Read more

  • Level: Cantrip
  • Casting time: 1 Action
  • Range: 120 feet
  • Components: V, S, M (a short piece of copper wire)
  • Duration: 1 round
  • Source: Transmutation
  • Source: Players Handbook, Page 259 

 

Message Read More

  • Level: Cantrip
  • Casting time: 1 Action
  • Range: 30 feet
  • Components: S, M (a bit of fleece)
  • Duration: 1 minute
  • School: Illusion
  • Source: Players Handbook, Page 260 

 

Minor Illusion Read More

  • Level: Cantrip
  • Casting time: 1 Action
  • Range: 10 feet
  • Components: V, S
  • Duration: Instantaneous
  • School: Conjuration
  • Source: Players Handbook, Page 266  

 

Poison Spray Read More

  • Level: Cantrip
  • Casting time: 1 Action
  • Range: 10 feet
  • Components: V, S
  • Duration: Up to 1 hour.
  • School: Transmutation
  • Source: Players Handbook, Page 267  

 

Prestidigitation Read More

  • Level: Cantrip
  • Casting time: 1 Action
  • Range: 60 feet
  • Components: V, S
  • Duration: Instantaneous
  • School: Evocation
  • Source: Players Handbook, Page 271 

 

Ray Of Forest Read More

  • Level: Cantrip
  • Casting time: 1 Action
  • Range: Touch
  • Components: V, S
  • Duration: Instantaneous
  • School: Evocation
  • Source: Players Handbook, Page 275 

 

Shocking Grasp Read More

  • Level: Cantrip
  • Casting time: 1 Action
  • Range: 30 feet
  • Components: S
  • Duration: Concentration, up to 1 round
  • School: Divination
  • Source: Players Handbook, Page 284

 

True Strike Read More

Level 1

  • Level: 1
  • Casting time: 1 Minute
  • Range: 30 feet
  • Components: V, S, M (a tiny bell and a piece of fine silver wire)
  • Duration: 8 hours
  • School: Abjuration
  • Source: Players Handbook 211

 

Alarm Read More

  • Level: 1
  • Casting time: 1 Action
  • Range: Self (15-foot cone)
  • Components: V, S
  • Duration: Instantaneous
  • School: Evocation
  • Source: Players Handbook, Page No. 220

 

Burning Hands Read More

  • Level: 1
  • Casting time: 1 Action
  • Range: 30 feet
  • Components: V, S
  • Duration: 1 hour
  • School: Enchantment
  • Source: Players Handbook, Page 221 

 

Charm Person Read More

  • Level: 1
  • Casting Time: 1
  • Range: Self
  • Components: V S M
  • Duration: 1 Round
  • School: Illusion
  • Source: Players Handbook 222

 

Color Spray Read More

  • Level: 1
  • Casting time: 1 Action
  • Range: Self
  • Components: V, S, M (a pinch of soot and salt)
  • Duration: 1 hour
  • School: Divination
  • Source: Players Handbook, Page 224

 

Comprehend Languages Read More

  • Level: 1
  • Casting time: 1 Action
  • Range: Self
  • Components: V, S
  • Duration: Concentration, up to 10 minutes
  • School: Divination
  • Source: Players Handbook, Page 231 

 

Detect Magic Read More

  • Level: 1
  • Casting time: 1 Action
  • Range: Self
  • Components: V, S
  • Duration: 1 hour
  • School: Illusion
  • Source: Players Handbook, Page 233 

 

Disguise Self Read More

  • Level: 1
  • Casting time: 1 Bonus Action
  • Range: Self
  • Components: V, S
  • Duration: Concentration, up to 10 minutes
  • School: Transmutation
  • Source:  Players Handbook, Page 238

 

Expeditious Retreat Read More

  • Level: 1
  • Casting time: 1 Action
  • Range: Self
  • Components: V, S, M (a small amount of alcohol or distilled spirits)
  • Duration: 1 hour
  • Source: Necromancy
  • Source: Players Handbook, Page 239

 

False Life Read More

  • Level: 1
  • Casting time: Special
  • Range: 60 feet
  • Components: V, M (a small feather or piece of down)
  • Duration: 1 minute
  • School: Transmutation
  • Source: Players Handbook, Page 239

 

Feather Fall Read More

  • Casting time: 1 Action
  • Range: 120 feet
  • Components: V, S
  • Duration: Concentration, up to 1 hour
  • School: Conjuration
  • Source: Players Handbook, Page 243

 

Fog Cloud Read More

  • Level: 1
  • Casting time: 1 Action
  • Range: 30 feet
  • Components: V, S, M
  • Duration: Concentration, up to 1 minute
  • School: Enchantment
  • Source: Players Handbook, Page No, 280

 

Hideous Laughter Read  More

  • Level: 1
  • Casting time: 1 Minute
  • Range: Touch
  • Components: S, M
  • Duration: 10 days
  • School: Illusion
  • Source: Players Handbook, Page No. 252

 

Illusory Script Read More

  • Level: 1
  • Casting time: 1 Action
  • Range: Touch
  • Components: V, S, M (a grasshopper’s hind leg)
  • Duration: 1 minute
  • School: Transmutation 
  • Source: Players Handbook, Page 254 

 

Jump Read More

  • Level: 1
  • Casting time: 1 Action
  • Range: Touch
  • Components: V, S, M (a pinch of dirt)
  • Duration: 1 hour
  • School: Transmutation
  • Source: Players Handbook, page 256 

 

Longstrider Read More

  • Level: 1
  • Casting time: 1 Action
  • Range: Touch
  • Components: V, S, M
  • Duration: 8 hours
  • School: Abjuration
  • Source: Players Handbook, Page No, 256

 

 

Mage Armor Read More

  • Level: 1st
  • Casting Time: 1 action
  • Range: 120 feet
  • Components: V S
  • Duration: Instantaneous
  • School: Evocation
  • Source: Player’s Handbook 212

 

Magic Missile Read More

  • Level: 1
  • Casting time: 1 Action
  • Range: Touch
  • Components: V, S, M (holy water or powdered silver and iron, which the spell consumes)
  • Duration: Concentration, up to 10 minutes
  • School: Abjuration
  • Source: Players Handbook, Page 270

 

Protection From  Evil And Good Read More

  • Level: 1
  • Casting Time: 1
  • Range: Self
  • Components: V S
  • Duration: 1 Round
  • School: Abjuration
  • Source: Players Handbook 275

 

Shield Read More

  • Level: 1
  • Casting Time: 1
  • Range: 60 Feet
  • Components: V S M
  • Duration: Upto 15 Minutes
  • School: Illusion
  • Source: Players Handbook 276

 

Silent Image Read More

  • Level: 1
  • Casting time: 1 Action
  • Range: 90 feet
  • Components: V, S, M
  • Duration: 1 minute
  • School: Enchantment
  • Source: Players Handbook, Page No, 276

 

Sleep Read  More

  • Level: 1
  • Casting time: 1 Action
  • Range: Self (15-foot cube)
  • Components: V, S
  • Duration: Instantaneous
  • School: Evocation
  • Source: Players Handbook, Page No, 282

 

Thunderwave Read  More

  • Level: 1
  • Casting time: 1 Action
  • Range: 60 Feet
  • Components: V, S, M
  • Duration: 1 hour
  • School: Conjuration 
  • Source: Players Handbook

 

Unseen Servant Read  More

Level 2

  • Level: 2
  • Casting time: 1 Action
  • Range: Self
  • Components: V, S
  • Duration: Concentration, up to 1 hour
  • School: Transmutation
  • Source: Players Handbook, Page 211  

 

Alter Self Read More

  • Level: 2
  • Casting time: 1 Action
  • Range: Touch
  • Components: V, S, M (gold dust worth at least 25 GP, which the spell consumes)
  • Duration: Until dispelled
  • School: Abjuration
  • Source: Players Handbook, Page 215

 

Arcane Lock Read More

  • Level: 2
  • Casting time: 1 Action
  • Range: 30 feet
  • Components: V
  • Duration: 1 minute
  • School: Necromancy
  • Source: Players Handbook, Page 219 

 

Blindness Read More

  • Level: 2
  • Casting time: 1 Action
  • Range: Self
  • Components: V
  • Duration: Concentration, up to 1 minute.
  • School: Illusion
  • Source: Players Handbook, Page 219 

 

Blur Read More

  • Level: 2
  • Casting time: 1 Action
  • Range: Touch
  • Components: V, S, M (ruby dust worth 50 GP, which the spell consumes)
  • Duration: Until dispelled
  • School: Evocation
  • Source: Players Handbook, Page 227

 

Continual Flame Read More

  • Level: 2
  • Casting time: 1 Action
  • Range: 60 feet
  • Components: V, M (bat fur and a drop of pitch or piece of coal)
  • Duration: Concentration, up to 10 minutes
  • School: Evocation
  • Source: Players Handbook, Page 230 

 

Darkness Read More

  • Level: 2
  • Casting time: 1 Action
  • Range: Touch
  • Components: V, S, M (either a pinch of dried carrot or an agate)
  • Duration: 8 hours
  • School: Transmutation
  • Source: Players Handbook, Page 230 

 

Dark vision Read More 

  • Level: 2
  • Casting time: 1 Action
  • Range: Self
  • Components: V, S, M (a copper piece)
  • Duration: Concentration, up to 1 minute
  • School: Divination
  • Source: Players Handbook, Page 231 

 

Detect Thoughts Read More

  • Level: 2
  • Casting time: 1 Action
  • Range: 30 feet
  • Components: V, S, M (a pinch of powdered iron)
  • Duration: Concentration, up to 1 minute
  • School: Transmutation
  • Source: Players Handbook, Page 237

 

Enlarge Read More

  • Casting time: 1 Action
  • Range: 60 feet
  • Components: V, S, M (a bit of tallow, a pinch of brimstone, and a dusting of powdered iron)
  • Duration: Concentration, up to 1 minute
  • School: Conjuration
  • Source: Players Handbook, Page 242

 

Flaming Sphere Read More

  • Level: 2
  • Casting time: 1 Action
  • Range: Touch
  • Components: V, S, M (a pinch of salt and one copper piece placed on each of the corpse’s eyes, which must remain there for the duration)
  • Duration: 10 days
  • School: Necromancy
  • Source: Players Handbook, page 245  

 

Gentle Response Read More

  • Casting time: 1 Action
  • Range: Self (60-foot line)
  • Components: V, S, M (a legume seed)
  • Duration: Concentration, up to 1 minute
  • School: Evocation
  • Source: Players Handbook, Page 248

 

Gust Of Wind Read More

  • Level: 2
  • Casting time: 1 Action
  • Range: 60 feet
  • Components: V, S, M (a small, straight piece of iron)
  • Duration: Concentration, up to 1 minute
  • School: Enchantment
  • Source: Players Handbook, Page 251 

 

Hold Person Read More

  • Level: 2
  • Casting time: 1 Action
  • Range: Touch
  • Components: V, S, M (an eyelash encased in gum arabic)
  • Duration: Concentration, up to 1 hour
  • School: Illusion
  • Source: Players Handbook, Page 254 

 

Invisibility Read More

  • Level: 2
  • Casting time: 1 Action
  • Range: 60 feet
  • Components: V
  • Duration: Instantaneous
  • School: Transmutation
  • Source: Players Handbook, Page 254

 

Knock Read More

  • Level: 2
  • Casting time: 1 Action
  • Range: 60 feet
  • Components: V, S, M 
  • Duration: Concentration, up to 10 minutes
  • School: Transmutation
  • Source: Players Handbook, Page 255 

 

Levitate Read More

  • Level: 2
  • Casting time: 1 Action
  • Range: Self
  • Components: V, S, M (a forked twig)
  • Duration: Concentration, up to 10 minutes
  • School: Divination
  • Source: Players Handbook, page 256 

 

Locate Object Read More

  • Level: 2
  • Casting time: 1 Minute
  • Range: 30 feet
  • Components: V, S, M (a small bit of honeycomb and jade dust worth at least 10 gp, which the spell consumes)
    Duration: Until dispelled
  • School: Illusion
  • Source: Players Handbook, Page 257 

 

Magic Mouth Read More

  • Level: 1
  • Casting Time: 1 Action
  • Range: Self
  • Components: V S
  • Duration: 1 Minute
  • School: Illusion
  • Source: Players Handbook 260

 

Mirror Image Read More

  • Level: 1
  • Casting Time: 1 Bonus Action
  • Range: Self
  • Components: V
  • Duration: Instantaneous
  • School: Conjuration

 

Misty Step Read More

  • Level: 2
  • Casting time: 1 Bonus Action
  • Range: Touch
  • Components: V, S
  • Duration: Concentration, up to 1 hour
  • School: Transmutation
  • Source: Players Handbook, Page 257  

 

Magic Weapon Read More

  • Level: 2
  • Casting time: 1 Action
  • Range: 60 feet
  • Components: V, S
  • Duration: Concentration, up to 1 minute
  • School: Necromancy
  • Source: Players Handbook, Page No, 271
     

 

Ray Of Enfeeblement Read More

  • Level: 2
  • Casting time: 1 Action
  • Range: Touch
  • Components: V, S, M (powdered corn extract and a twisted loop of parchment)
  • Duration: 1 hour
  • School: Transmutation
  • Source: Players Handbook, Page 272 

 

Rope Trick Read More 

  • Level: 2
  • Casting: 2
  • Range: 120 Feet
  • Components: V S
  • Duration: Instantaneous
  • School: Evocation
  • Source: Players Handbook 273

 

Scorching Ray Read More

  • Level: 2
  • Casting time: 1 Action
  • Range: Self
  • Components: V, S, M (a pinch of talc and a small sprinkling of powdered silver)
  • Duration: 1 hour
  • School: Divination
  • Source: Players Handbook, Page 274

 

See Invisibility Read More

  • Level: 2
  • Casting time: 1 Action
  • Range: 60 feet
  • Components: V, S, M (a chip of mica)
  • Duration: Instantaneous
  • School: Evocation
  • Source: Players Handbook, Page 275 

 

Shatter Read More

  • Level: 2
  • Casting time: 1 Action
  • Range: Touch
  • Components: V, S, M (a drop of bitumen and a spider)
  • Duration: Concentration, up to 1 hour
  • School: Transmutation
  • Source: Players Handbook, Page 277 

 

Spider Climb Read More

  • Level: 2
    Casting time: 1 Action
  • Range: 30 feet
  • Components: V, M (a snake’s tongue and either a bit of honeycomb or a drop of sweet oil)
  • Duration: Concentration, up to 8 hours
  • School: Enchantment
  • Source: 279 Players Handbook

 

Suggestion Read More

  • Level: 2
  • Casting Time: 1
  • Range: 60
  • Components: V S M
  • Duration: Concentration
  • School: Conjuration
  • Source: Players Handbook 287

 

Web Read More

Level 3

  • Level: 3
  • Casting time: 1 Minute
  • Range: 10 feet
  • Components: V, S, M (a drop of blood, a piece of flesh, and a pinch of bone dust)
  • Duration: Instantaneous
  • School: Necromancy
  • Source: Players Handbook, Page 212

 

Animate Dead Read More

  • Level: 3
  • Casting time: 1 Action
  • Range: Touch
  • Components: V, S
  • Duration: Concentration, up to 1 minute
  • School: Necrotic
  • Source: Players Handbook, Page 218 

 

Bestow Curve Read More

  • Level: 3
  • Casting time: 1 Action
  • Range: Self
  • Components: V, S
  • Duration: 1 minute
  • School: Transmutation
  • Source: Players Handbook, Page 219

 

Blink Read More

  • Level: 3
  • Casting time: 10 Minutes
  • Range: 1 mile
  • Components: V, S, M (a focus worth at least 100 gp, either a jeweled horn for hearing or a glass eye for seeing
  • Duration: Concentration, up to 10 minutes
  • School: Divination
  • Source: Players Handbook, Page 222 

 

Clairvoyance Read More

  • Level: 3
  • Casting time: Special
  • Range: 60 feet
  • Components: S
  • Duration: Instantaneous
  • School: Abjuration
  • Source: Players Handbook, Page 228 

 

Counter Spell Read More

  • Level: 3
  • Casting time: 1 Action
  • Range: 120 feet
  • Components: V, S
  • Duration: Instantaneous
  • School: Abjuration
  • Source: Players Handbook, Page 234 

 

Dispel Magic Read More

  • Level: 3
  • Casting time: 1 Action
  • Range: Self (30-foot cone)
  • Components: V, S, M (a white feather or the heart of a hen)
  • Duration: Concentration, up to 1 minute
  • School: Illusion
  • Source: Players Handbook, Page 239 

 

Fear Read More

  • Level: 3
  • Casting Time: 1 action
  • Range: 150 feet
  • Components: V S M (A tiny ball of bat guano and sulfur)
  • Duration: Instantaneous
  • School: Evocation
  • Source: Players Handbook 241

 

Fireball Read More

  • Level: 3
  • Casting time: 1 Action
  • Range: Touch
  • Components: V, S, M (a wing feather from any bird)
  • Duration: Concentration, up to 10 minutes
  • School: Transmutation
  • Source: Players Handbook, Page 243 

 

Fly Read More

  • Level: 3
  • Casting time: 1 Action
  • Range: Touch
  • Components: V, S, M (a bit of gauze and a wisp of smoke)
    Duration: Concentration, up to 1 hour
  • School: Transmutation
  • Source: Players Handbook, Page 244

 

Gaseous Form Read More

  • Level: 3
  • Casting time: 1 Hour
  • Range: Touch
  • Components: V, S, M (incense and powdered diamond worth at least 200 GP, which the spell consumes)
  • Duration: Until dispelled or triggered
  • School: Abjuration
  • Source: Players Handbook, Page 245

 

Glyph Of Warding Read More

  • Level: 3
  • Casting time: 1 Action
  • Range: 30 feet
  • Components: V, S, M (a shaving of licorice root)
  • Duration: Concentration, up to 1 minute
  • School: Transmutation
  • Source: Players Handbook, Page 250

 

Haste Read More

  • Level: 3
  • Casting time: 1 Action
  • Range: 120 feet
  • Components: S, M (a glowing stick of incense or a crystal vial filled with phosphorescent material)
  • Duration: Concentration, up to 1 minute
  • School: Illusion
  • Source: Players Handbook, Page 252 

 

Hypnotic Pattern Read More

  • Level: 3
  • Casting time: 1 Action
  • Range: Self (100-foot line)
  • Components: V, S, M
  • Duration: Instantaneous
  • School: Evocation
  • Source: Players Handbook , Page 255

 

Lightning Bolt Read  More

  • Level: 3
  • Casting time: 1 Minute
  • Range: 10 feet
  • Components: V, S, M (holy water or powdered silver and iron worth at least 100 GP, which the spell consumes)
  • Duration: 1 hour
  • School: Abjuration
  • Source: Players Handbook, Page 256 

 

Magic Circle Read More

  • Level: 3
  • Casting time: 1 Action
  • Range: 120 feet
  • Components: V, S, M (a bit of fleece)
  • Duration: Concentration, up to 10 minutes
  • School: Illusion
  • Source: Players Handbook, Page 258 

 

Major Image Read More

  • Level: 3
  • Casting time: 1 Action
  • Range: Touch
  • Components: V, S, M (a pinch of diamond dust worth 25 gp sprinkled over the target, which the spell consumes)
  • Duration: 8 hours
  • School: Abjuration
  • Source: Players Handbook, Page 263

 

Non detection Read More

  • Level: 3
  • Casting time: 1 Action
  • Range: Touch
  • Components: V, S
  • Duration: Concentration, up to 1 hour
  • School: Abjuration
  • Source: Players Handbook, Page 270

 

Protection From Energy Read More

  • Level: 3
  • Casting time: 1 Action
  • Range: Touch
  • Components: V, S
  • Duration: Instantaneous
  • School: Abjuration
  • Source: Players Handbook, Page 271 

 

Remove Curse Read More

  • Level: 3
  • Casting time: 1 Action
  • Range: Unlimited
  • Components: V, S, M (a short piece of fine copper wire)
  • Duration: 1 round
  • School: Evocation
  • Source: Players Handbook, Page 274 

 

Evocation Read More

  • Level: 3
  • Casting time: 1 Action
  • Range: 150 feet
  • Components: V, S, M (a pinch of dust and a few drops of water)
  • Duration: Concentration, up to 1 minute
  • School: Conjuration
  • Source: Players Handbook, Page 276 

 

Steel Storm Read More

  • Level: 3
  • Casting time: 1 Action
  • Range: 120 feet
  • Components: V, S, M
  • Duration: Concentration, up to 1 minute
  • School: Transmutation
  • Source: Players Handbook, Page No, 277

 

Slow Read More

  • Level: 3
  • Casting time: 1 Action
  • Range: 90 feet
  • Components: V, S, M (a rotten egg or several skunk cabbage leaves)
  • Duration: Concentration, up to 1 minute
  • School: Conjuration
  • Source: Players Handbook, Page 278

 

Stinking Cloud Read More

  • Level: 3rd
  • Casting Time: 1 minute
  • Range: Self (10-foot-radius hemisphere)
  • Components: V S M (A small crystal bead)
  • Duration: 8 hours
  • School: Evocation
  • Source: Pending

 

Tiny Hut Read More

  • Level: 3
  • Casting time: 1 Action
  • Range: Touch
  • Components: V, M (a small clay model of a ziggurat)
  • Duration: 1 hour
  • School: Divination
  • Source: Players Handbook, Page 283

 

Tongues Read More

  • Level: 3
  • Casting time: 1 Action
  • Range: Self
  • Components: V, S
  • Duration: Concentration, up to 1 minute
  • School: Necromancy
  • Source: Players Handbook , Page No. 285
     

 

Vampiric Touch Read More

  • Level: 3
  • Casting time: 1 Action
  • Range: 30 feet
  • Components: V, S, M (a short reed or piece of straw)
  • Duration: 24 hours
  • School: Transmutation
  • Source: Players Handbook, Page 287 

 

Water Breathing Read More

Level 4

  • Level: 4
  • Casting time: 1 Action
  • Range: 30 feet
  • Components: V, S, M (a bit of bat fur)
  • Duration: Concentration, up to 1 hour
  • School: Divination 
  • Source: Players Handbook, Page 214  

 

Arcane Eye Read More

  • Level: 4
    Casting time: 1 Action
  • Range: 60 feet
  • Components: V, S, M (an item distasteful to the target)
  • Duration: Concentration, up to 1 minute
  • School: Abjuration
  • Source: Players Handbook , Page 217

 

Banishment Read More

  • Level: 4
  • Casting time: 1 Action
  • Range: 90 feet
  • Components: V, S, M
  • Duration: Concentration, up to 1 minute
  • School: Conjuration
  • Source: Players Handbook, Page No, 238

 

Black  Tentacles Read  More

  • Level: 4
  • Casting time: 1 Action
  • Range: 30 feet
  • Components: V, S
  • Duration: Instantaneous
  • School: Necromancy
  • Source: Players Handbook, Page 219 

 

Blight Read More

  • Level: 4
  • Casting time: 1 Action
  • Range: 90 feet
  • Components: V, S, M (three nut shells)
  • Duration: Concentration, up to 1 minute
  • School: Enchantment
  • Source: Players Handbook, Page 224

 

Confusion Read More

  • Level: 4
  • Casting time: 1 Minute
  • Range: 90 feet
  • Components: V, S
  • Duration: Concentration, up to 1 hour
  • School: Conjuration
  • Source: Players Handbook, Page 226 

 

Conjure Minor Elementals Read More

  • Level: 4
  • Casting time: 1 Action
  • Range: 300 feet
  • Components: V,S,M (a drop of water and a pinch of dust)
  • Duration: Concentration, up to 10 minutes
  • School: Transmutation
  • Source: Players Handbook, Page 227 

 

Control Water Read More

  • Level: 4
  • Casting time: 1 Action
  • Range: 500 feet
  • Components: V
  • Duration: Instantaneous
  • School: Conjuration
  • Source: Players Handbook, Page 233

 

Dimension Door Read More

  • Level: 4
  • Casting time: 1 Action
  • Range: 30 feet
  • Components: V, S, M (a tiny silver whistle, a piece of bone, and a thread)
  • Duration: 8 hours
  • School: Conjuration
  • Source: Players Handbook, Page 261 

 

Mordenkainen’s Faithful Hound Read More

  • Level: 4
  • Casting time: 1 Action
  • Range: Touch
  • Components: V, S
  • Duration: Concentration, up to 1 minute
  • School: Illusion
  • Source: Players Handbook, Page 246

 

Greater Invisibility Read More

  • Level: 4
  • Casting time: 10 Minutes
  • Range: 300 feet
  • Components: V, S, M (a stone, a twig, and a bit of green plant)
  • Duration: 24 hours
  • School: Illusion
  • Source: Players Handbook, Page 249 

 

Hallucinatory Terrain Read More

  • Level: 4
  • Casting time: 1 Action
  • Range: 300 feet
  • Components: V, S, M (a pinch of dust and a few drops of water)
  • Duration: Instantaneous
  • School: Evocation
  • Source: Players Handbook, Page 252 

 

Ice Storm Read More

  • Level: 4
  • Casting time: 1 Action
  • Range: Self
  • Components: V, S, M (a bit of fur from a bloodhound)
  • Duration: Concentration, up to 1 hour
  • School: Divination
  • Source: Players Handbook, Page 256 

 

Locate Creature Read More

  • Level: 4
  • Casting time: 1 Action
  • Range: 60 feet
  • Components: V, S, M (a caterpillar cocoon)
  • Duration: Concentration, up to 1 hour
  • School: Transmutation
  • Source: Players Handbook, Page 266 

 

Polymorph Read More

  • Level: 4
  • Casting time: 10 Minutes
  • Range: 120 feet
  • Components: V, S, M (a thin sheet of lead, a piece of opaque glass, a wad of cotton or cloth, and powdered chrysolite)
  • Duration: 24 hours
  • School: Abjuration
  • Source: Players Handbook, Page 262 

 

Mordenkainen’s Private Sanctum Read more

  • Level: 4
  • Casting time: 1 Action
  • Range: Touch
  • Components: V, S, M (an exquisite chest, 3 feet by 2 feet by 2 feet, constructed from rare materials worth at least 5,000 GP, and a Tiny replica made from the same materials worth at least 50 GP)
  • Duration: Instantaneous
  • School: Conjuration
  • Source: Players Handbook, Page 254

 

Leomund’s Secret Chest Read More

  • Level: 4
  • Casting time: 1 Action
  • Range: Touch
  • Components: V, S, M (soft clay, which must be worked into roughly the desired shape of the stone object)
  • Duration: Instantaneous
  • School: Transmutation
  • Source: Players Handbook, Page 278 

 

Stone Shape Read More

  • Level: 4
  • Casting time: 1 Action
  • Range: Touch
  • Components: V, S, M (diamond dust worth 100 gp, which the spell consumes)
  • Duration: Concentration, up to 1 hour
  • School: Abjuration
  • Source: Players Handbook, Page 278

 

Stone skin Read More

  • Level: 4
  • Casting time: 1 Action
  • Range: 120 feet
  • Components: V, S, M (a small piece of phosphorus)
  • Duration: Concentration, up to 1 minute
  • School: Evocation
  • Source: Players Handbook, Page 285 

 

Wall Of  Fire Read More

Level 5

  • Level: 5
  • Casting time: 1 Action
  • Range: 120 feet
  • Components: V, S
  • Duration: Concentration, up to 1 minute
  • School: Transmutation
  • Source: Players Handbook, Page 213

 

Animate Object Read More

  • Level: 5
  • Casting Time: 120
  • Range: 120 Feet
  • Components: V S
  • Duration: Concentration
  • School: Conjuration
  • Source: Players Handbook 222

 

 

Cloudkill Read More

  • Level: 5
  • Casting time: 1 Minute
  • Range: 90 feet
  • Components: V, S, M (burning incense for air, soft clay for earth, sulfur and phosphorus for fire, or water and sand for water)
  • Duration: Concentration, up to 1 hour
  • School: Conjuration
  • Source: Players Handbook, Page 225 

 

Conjure Elemental Read More

  • Level: 5
  • Casting time: 1 Minute
  • Range: 30 feet
  • Components: V, S, M (a tiny piece of matter of the same type of the item you plan to create
  • Duration: Special
  • School: Illusion
  • Source: Players Handbook, Page 229

 

Creation Read More

  • Level: 5
  • Casting time: 1 Action
  • Range: 60 feet
  • Components: V, S
  • Duration: Concentration, up to 1 minute
  • School: Enchantment
  • Source: Players Handbook, Page 235

 

Dominate Person Read More

  • Level: 5
  • Casting time: 1 Minute
  • Range: Special
  • Components: V, S, M 
  • Duration: 8 hours
  • School: Illusion
  • Source: Players Handbook, Page 236 

 

Dream Read More

  • Level: 5
  • Casting time: 1 Minute
  • Range: 60 feet
  • Components: V
  • Duration: 30 days
  • School: Enchantment
  • Source: Players Handbook, Page 245 

 

Geas Read More

  • Level: 5
  • Casting time: 1 Action
  • Range: 90 feet
  • Components: V, S, M (a small, straight piece of iron)
  • Duration: Concentration, up to 1 minute
  • School: Enchantment
  • Source: Players Handbook, Page 251

 

Hold Monster Read More

  • Level: 5
  • Casting time: 10 Minutes
  • Range: Self
  • Components: V, S, M (incense worth at least 250 GP, which the spell consumes, and four ivory strips worth at least 50 gp each)
  • School: Divination 
  • Duration: Instantaneous
  • Source: Players Handbook, Page 254

 

Legend Lore Read More

  • Level: 5
  • Casting time: 1 Action
  • Range: Self
  • Components: S
  • Duration: Concentration, up to 1 hour
  • School: Illusion
  • Source: Players Handbook, Page 260

 

Mislead Read More

  • Level: 5
  • Casting time: 1 Action
  • Range: 30 feet
  • Components: V, S
  • Duration: Concentration, up to 1 minute
  • School: Enchantment 
  • Source: Players Handbook, Page 261 

 

Modify Memory Read More

  • Level: 5
  • Casting time: 1 Hour
  • Range: 60 feet
  • Components: V, S, M (a jewel worth at least 1,000 GP, which the spell consumes)
  • Duration: 24 hours
  • School: Abjuration
  • Source: Players Handbook, Page 265 

 

Planar Binding Read More

  • Level: 5
  • Casting time: 10 Minutes
  • Range: Self
  • Components: V, S, M (a focus worth at least 1,000 gp, such as a crystal ball, a silver mirror, or a font filled with holy water)
  • Duration: Concentration, up to 10 minutes
  • School: Divination
  • Source: Players Handbook, Page 273

 

ScryingRead More

  • Level: 5
  • Casting time: 1 Action
  • Range: 30 feet
  • Components: V, S
  • Duration: 8 hours
  • School: Illusion
  • Source: Players Handbook, Page 274

 

Seeming Read More 

  • Level: 5
  • Casting time: 1 Minute
  • Range: 10 feet
  • Components: V, M (rare chalks and inks infused with precious gems with 50 GP, which the spell consumes)
  • Duration: 1 round
  • School: Conjuration
  • Source: Players Handbook, Page 281

 

Teleportation Circle Read More

  • Level: 5
  • Casting time: 1 Action
  • Range: 120 feet
  • Components: V, S, M (a small block of granite)
  • Duration: Concentration, up to 10 minutes
  • School: Evocation
  • Source: Players Handbook, Page 287

 

Wall Of Stone Read More

Level 6

  • Level: 6
  • Casting time: 1 Action
  • Range: 150 feet
  • Components: V, S, M
  • Duration: Instantaneous
  • School: Evocation
  • Source: players handbook , Page221

 

 

Chain Lightning Read More

  • Level: 6
  • Casting time: 1 Action
  • Range: 150 feet
  • Components: V, S, M (the powder of a crushed black pearl worth at least 500 GP)
  • Duration: Instantaneous
  • School: Necromancy
  • Source: Players Handbook, Page 221 

 

Circle Of Death Read More

  • Casting Time10 minutes
  • RangeSelf
  • ComponentsV, S, M
  • Duration10 days
  • School: Evocation
  • Source: Players Handbook Page No 227

 

Contingency Read More

  • Level: 6
  • Casting time: 1 Minute
  • Range: 10 feet
  • Components: V, S, M (one clay pot filled with grave dirt, one clay pot filled with brackish water, and one 150 GP black onyx stone for each corpse)
  • Duration: Instantaneous
  • School: Necromancy
  • Source: Players Handbook, Page 229

 

Create Undead Read More

  • Level: 6
  • Casting time: 1 Action
  • Range: 60 feet
  • Components: V, S, M
  • Duration: Instantaneous
  • School: Transmutation
  • Source: Players Handbook, Page No, 233

 

Disintegrate Read More

  • Level: 6
  • Casting time: 1 Action
  • Range: Self
  • Components: V, S
  • Duration: Concentration, up to 1 minute
  • School: Necromancy
  • Source: Players Handbook, Page 238 

 

Eyebite Read More

  • Casting Time1 action
  • Range: 60 feet
  • ComponentsV, S, M 
  • DurationConcentration, up to 1 minute
  • School: Transmutation
  • Source: Players Handbook 243

 

Flesh To Stone Read  More

  • Casting Time: 1 action
  • Range: 300 feet
  • Components: V, S, M
  • Duration: Instantaneous
  • School: Evocation
  • Source: Players Handbook 263

 

Freezing Sphere Read More

Duration: Instantaneous

Range: Self 

Components: V, S, M

DurationConcentration, up to 1 minute

School: Abjuration

Source: Players Handbook 245

 

 

Globe Of Invulnerability Read More

  • Level: 6
  • Casting time: 10 Minutes
  • Range: Touch
  • Components: V, S, M (burning incense, a small measure of brimstone and oil, a knotted string, a small amount of umber hulk blood, and a small silver rod worth at least 10 GP)
  • Duration: 24 hours
  • School: Abjuration
  • Source: Players Handbook 248

 

Guards And Wards Read More

  • Level: 6th
  • Casting Time: 1 action
  • Range: 30 feet
  • Components: V
  • Duration: Up to 1 minute
  • School: Enchantment
  • Source: Pending

 

Irresistible  Read More

  • Level: 6
  • Casting time: 1 Action
  • Range: 60 feet
  • Components: V, M (a snake’s tongue and either a bit of honeycomb or a drop of sweet oil)
  • Duration: 24 hours
  • School: Enchantment
  • Source: Players Handbook, Page 258

 

Mass Suggestion Read More

  • Level: 6
  • Casting time: 1 Action
  • Range: 120 feet
  • Components: V, S, M (an iron blade and a small bag containing a mixture of soils—clay, loam, and sand)
  • Duration: Concentration, up to 2 hours
  • School: Transmutation
  • Source: Players Handbook, Page 263 

 

Move Earth Read More

  • Level: 6
  • Casting time: 1 Action
  • Range: 120 feet
  • Components: V, S, M (a bit of fleece and jade dust worth at least 25 gp)
  • Duration: Until dispelled
  • School: Illusion
  • Source: Players Handbook, Page 269

 

Programmed Illusion Read More

  • Level: 6
  • Casting time: 1 Action
  • Range: Self (60-foot line)
  • Components: V, S, M (a magnifying glass)
  • Duration: Concentration, up to 1 minute
  • School: Evocation
  • Source: Players Handbook, Page 279 

 

Sunbeam Read More

  • Level: 6
  • Casting time: 1 Action
  • Range: Touch
  • Components: V, S, M (an ointment for the eyes that costs 25 gp; is made from mushroom powder, saffron, and fat; and is consumed by the spell)
  • Duration: 1 hour
  • School: Divination
  • Source: Players Handbook, Page 284

 

True Seeing Read More

  • Casting Time: 1 action
  • Range: 120 feet
  • Components: V S M
  • Duration: Up to 10 minutes
  • School: Evocation
  • Source: Players Handbook , page 285

 

Wall Of Ice Read More

LEVEL 7

  • Level: 7th
  • Casting Time: 1 action
  • Range: 60 feet
  • Components: V S M (A miniature platinum sword with a grip and pommel of copper and zinc, worth 250 GP)
  • Duration: Up to 1 minute
  • School
  • SourcePending

 

Arcane Sword Read More

  • Level: 7th
  • Casting Time: 1 action
  • Range: 150 feet
  • Components: V S M (A tiny ball of bat guano and sulfur)
  • Duration: Concentration Up to 1 minute
  • School: Evocation
  • Source: Players Handbook 230

 

Delayed Blast Fireball Read More

  • Level: 7
  • Casting time: 1 Action
  • Range: Self
  • Components: V, S
  • Duration: Up to 8 hours
  • School: Transmutation
  • Source: Players Handbook, Page 238

 

Etherealness Read More

  • Level: 7
  • Casting time: 1 Action
  • Range: 100 feet
  • Components: V, S, M (ruby dust worth 1,500 GP)
  • Duration: 1 hour
  • School: Evocation
  • Source: Players Handbook, Page 243

 

Force cage Read More 

  • Level: 7th
  • Casting Time: 1 minute
  • Range: 300 feet
  • Components: V S M (A miniature portal carved from ivory, a small piece of polished marble, and a tiny silver spoon, each item worth at least 5 GP)
  • Duration: 24 hours
  • Source: Conjuration
  • Source: Players Handbook Page No 261

 

Magnificent Mansion Read More

  • Level: 7
  • Casting time: 10 Minutes
  • Range: Sight
  • Components: V, S
  • Duration: 10 days
  • School: Illusion
  • Source: Players Handbook, Page 260

 

Mirage Arcane Read More

  • Level: 7
  • Casting time: 1 Action
  • Range: Touch
  • Components: V, S, M (a forked, metal rod worth at least 250 gp, attuned to a particular plane of existence)
  • Duration: Instantaneous
  • School: Conjuration
  • Source: Players Handbook, Page 266

 

Plane Shift Read More

  • Level: 7
  • Casting time: 1 Action
  • Range: Self (60-foot cone)
  • Components: V, S
  • Duration: Instantaneous
  • School: Illusion
  • Source: Players handbook, Page no, 267

 

Prismatic Spray Read  More

  • Level: 7
  • Casting time: 1 Action
  • Range: 500 miles
  • Components: V, S, M (a small replica of you made from materials worth at least 5 GP)
  • Duration: Concentration, up to 1 day
  • School: Illusion
  • Source: Players Handbook, Page 270 

 

Project Image Read More

  • Level: 7
  • Casting time: 1 Action
  • Range: 100 feet
  • Components: V, S, M (a lodestone and iron filings)
  • Duration: Concentration, up to 1 minute
  • School: Transmutation
  • Source: Players Handbook, Page 272 

 

Reverse Gravity Read More

  • Level: 7
  • Casting time: 1 Minute
  • Range: Touch
  • Components: V, S, M (mercury, phosphorus, and powdered diamond and opal with a total value of at least 1,000 gp, which the spell consumes)
  • Duration: Until dispelled or triggered
  • School: Abjuration
  • Source: Players Handbook, Page 280 

 

Symbol Read More

  • Level: 7
  • Casting time: 1 Action
  • Range: 10 feet
  • Components: V
  • Duration: Instantaneous
  • School: Conjuration
  • Source: Players Handbook, Page 281

 

Teleport Read More

Level 8

  • Level: 8
  • Casting time: 1 Action
  • Range: Self (10-foot-radius sphere)
  • Components: V, S M (a pinch of powdered iron or iron filings)
  • Duration: Concentration, up to 1 hour
  • School: Abjuration
  • Source: Players Handbook, Page 213

 

Anti magic Field Read More

  • Level: 8
  • Casting time: 1 Hour
  • Range: 60 feet
  • Components: V, S, M (either a lump of alum soaked in vinegar for the antipathy effect or a drop of honey for the sympathy effect)
  • Duration: 10 days
  • School: Enchantment
  • Source: Players Handbook, Page 214 

 

Antipathy Read More

  • Level: 8
  • Casting time: 10 Minutes
  • Range: Self (5-mile radius)
  • Components: V, S, M
  • Duration: Concentration, up to 8 hours
  •  School: Transmutation 
  • Source: Page 228 Players Handbook

 

Control Weather Read More

  • Casting Time: 1 action
  • Range: 60 feet
  • Components: S
  • Duration: 1 hour
  • School: Conjuration
  • Source: Players Handbook 231

 

Demiplane Read More

  • Level: 8
  • Casting time: 1 Action
  • Range: 60 feet
  • Components: V, S
  • Duration: Concentration, up to 1 hour
  • School: Enchantment
  • Source: Players Handbook, Page 235 

 

Dominate Monster Read More

  • Level: 8
  • Casting time: 1 Action
  • Range: 150 feet
  • Components: V, S, M (a handful of clay, crystal, glass, or mineral spheres)
  • Duration: Instantaneous
  • School: Enchantment
  • Source: Players Handbook, Page 239

 

Feeblemind Read More

  • Casting Time: 1 action
  • Range: 150 feet
  • Components: V, S
  • Duration: Concentration, up to 1 minute
  • School: Conjuration
  • Source: Players Handbook 253

 

Incendiary Cloud Read More

  • Casting Time: 1 action
  • Range: 60 feet
  • Components: V, S
  • Duration: Concentration, up to 10 minutes
  • School: Conjuration
  • Source: Players Handbook 258

 

Maze Read More

  • Level: 8
  • Casting time: 1 Action
  • Range: Touch
  • Components: V, S
  • Duration: 24 hours
  • School: Abjuration
  • Source: Players Handbook, Page 259 

 

Mind Blank Read More

  • Level: 8
  • Casting time: 1 Action
  • Range: 60 feet
  • Components: V
  • Duration: Instantaneous
  • School: Enchantment
  • Source: Players Handbook, Page 267

 

Power Word Stun Read More

  • Level: 8
  • Casting time: 1 Action
  • Range: 150 feet
  • Components: V, S, M (fire and a piece of sunstone)
  • Duration: Instantaneous
  • School: Evocation
  • Source: Players Handbook, Page 279 

 

Sunburst Read More

Level 9

  • Level: 9
  • Casting time: 1 Hour
  • Range: 10 feet
  • Components: V, S, M (for each creature you affect with this spell, you must provide one jacinth worth at least 1,000 gp and one ornately carved bar of silver worth at least 100 gp, all of which the spell consumes)
  • Duration: Special
  • School: Necromancy
  • Source: Players Handbook, Page 215

 

Astral Projection Read More

  • Level: 9
  • Casting time: 1 Minute
  • Range: Touch
  • Components: V, S, M (a hummingbird feather)
  • Duration: 8 hours
  • School: Divination
  • Source: Players Handbook, Page 244

 

Foresight Read More

  • Level: 9
  • Casting time: 1 Action
  • Range: 60 feet
  • Components: V, S, M (a diamond worth at least 5,000 GP)
  • Duration: Concentration, up to 1 minute
  • School: Conjuration
  • Source: Players Handbook, Page 244 

 

Gate Read More

  • Casting Time: 1 minute
  • Range: 30 feet
  • Components: V S M
  • Duration: Until dispelled
  • Classes: Warlock, Wizard
  • School: Abjuration
  • Source: Abjuration

 

Imprisonment Read More

  • Level: 9
  • Casting time: 1 Action
  • Range: 60 feet
  • Components: V
  • Duration: Instantaneous
  • School: Enchantment
  • Source: Players Handbook, Page 266

 

Power Word Kill Read More

  • Casting Time: 1 action
  • Range: 60 feet
  • ComponentsV, S
  • Duration: 10 minutes
  • School: Abjuration
  • Source: Players Handbook 267

 

Prismatic Wall Read More

  • Level: 9
  • Casting time: 1 Action
  • Range: Self
  • Components: V, S, M (a jade circlet worth at least 1,500 GP, which you must place on your head before you cast the spell)
  • Duration: Concentration, up to 1 hour
  • School: Transmutation
  • Source: Players Handbook, Page 274 

 

Shape Change Read More

  • Level: 9
  • Casting Time: 1
  • Range: Self
  • Components: V
  • Duration: Instantaneous
  • School: Transmutation
  • Source: Players Handbook 283

 

Time Stop Read More

  • Casting Time: 1 action
  • Range: Self
  • Components: V
  • Duration: Instantaneous
  • School: Conjuration
  • Source: Players Handbook 283

 

Wish Read More

Class Features

As a wizard, you gain the following class features.

Hit Points

Hit Dice: 1d6 per wizard level
Hit Points at 1st Level: 6 + your Constitution modifier
Hit Points at Higher Levels: 1d6 (or 4) + your Constitution modifier per wizard level after 1st

Proficiencies

Armor: None
Weapons: Daggers, darts, slings, quarterstaffs, light crossbows
Tools: None
Saving Throws: Intelligence, Wisdom
Skills: Choose two from Arcana, History, Insight, Investigation, Medicine, and Religion

Equipment

You start with the following equipment, in addition to the equipment granted by your background:

  • (a) a quarterstaff or (b) a dagger
  • (a) a component pouch or (b) an arcane focus
  • (a) a scholar’s pack or (b) an explorer’s pack
  • A spellbook

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