Sorcerer D&D 5th Edition Spells Guide

Level 0

  • Level: Cantrip
  • Casting Time: 1 action
  • Range: 60 feet
  • Components: V, S
  • Duration: Instantaneous
  • School: Conjuration
  • Source: PHB, page 211. Available in the SRD.

 

Acid Splash Read More

Level: Cantrip

Casting Time: 1

Range: 120 Feet

Components: V S

Duration: 1 Round

School: Necromancy

Source: Players Handbook 221

 

Chill Touch Read More

  • Level: Cantrip
  • Casting time: 1 Action
  • Range: 120 feet
  • Components: V, S, M (a bit of phosphorus or wychwood, or a glowworm)
  • Duration: Concentration, up to 1 minute
  • School: Evocation
  • Source: Players Handbook, page 230.

 

Dancing Lights Read More

  • Level: Cantrip
  • Casting time: 1 Action
  • Range: 120 feet
  • Components: V, S
  • Duration: Instantaneous
  • School: Evocation
  • Source: Players Handbook, Page 241 

 

Fire Bolt Read More

  • Level: Cantrip
  • Casting time: 1 Action
  • Range: Touch
  • Components: V, M (a firefly or phosphorescent moss)
  • Duration: 1 hour
  • School: Necromancy
  • Source: Players Handbook, Page 255

 

Light Read more

  • Level: Cantrip
  • Casting time: 1 Minute
  • Range: Touch
  • Components: V, S, M (two lodestones)
  • Duration: Instantaneous
  • Source: Transmutation
  • Source: Players Handbook, Page 259

 

Mending Read more

  • Level: Cantrip
  • Casting time: 1 Action
  • Range: 120 feet
  • Components: V, S, M (a short piece of copper wire)
  • Duration: 1 round
  • Source: Transmutation
  • Source: Players Handbook, Page 259 

 

Message Read More

  • Level: Cantrip
  • Casting time: 1 Action
  • Range: 10 feet
  • Components: V, S
  • Duration: Up to 1 hour.
  • School: Transmutation
  • Source: Players Handbook, Page 267  

 

Prestidigitation Read More

  • Level: Cantrip
  • Casting time: 1 Action
  • Range: 60 feet
  • Components: V, S
  • Duration: Instantaneous
  • School: Evocation
  • Source: Players Handbook, Page 271 

 

Ray Of Forest Read More

  • Level: Cantrip
  • Casting time: 1 Action
  • Range: Touch
  • Components: V, S
  • Duration: Instantaneous
  • School: Evocation
  • Source: Players Handbook, Page 275 

 

Shocking Grasp Read More

Level: Cantrip

Time: 1 Action

Range: 30 Feets

Components: S

Duration: Upto One Round

School: Divination

Source: Players Handbook 284

 

True Strike Read More

Level 1

  • Level: 1
  • Casting time: 1 Action
  • Range: Self (15-foot cone)
  • Components: V, S
  • Duration: Instantaneous
  • School: Evocation
  • Source: Players Handbook, Page No. 220

 

Burning Hands Read More

  • Level: 1
  • Casting time: 1 Action
  • Range: 30 feet
  • Components: V, S
  • Duration: 1 hour
  • School: Enchantment
  • Source: Players Handbook, Page No, 221
     

 

Charm Person Read  More

Level: 1

Casting Time: 1

Range: Self

Components: V S M

Duration: 1 Round

School: Illusion

Source: Players Handbook 222

 

 

Color Spray Read More

  • Level: 1
  • Casting time: 1 Action
  • Range: Self
  • Components: V, S, M (a pinch of soot and salt)
  • Duration: 1 hour
  • School: Divination
  • Source: Players Handbook, Page 224

 

Comprehend Languages Read More

  • Level: 1
  • Casting time: 1 Action
  • Range: Self
  • Components: V, S
  • Duration: Concentration, up to 10 minutes
  • School: Divination
  • Source: Players Handbook, Page 231

 

Detect Magic Read More

  • Level: 1
  • Casting time: 1 Action
  • Range: Self
  • Components: V, S
  • Duration: 1 hour
  • School: Illusion
  • Source: Players Handbook, Page 233 

 

Disguise Self Read More

  • Level: 1
  • Casting time: 1 Bonus Action
  • Range: Self
  • Components: V, S
  • Duration: Concentration, up to 10 minutes
  • School: Transmutation
  • Source:  Players Handbook, Page 238

 

Expeditious Retreat Read More

  • Level: 1
  • Casting time: 1 Action
  • Range: Self
  • Components: V, S, M (a small amount of alcohol or distilled spirits)
  • Duration: 1 hour
  • Source: Necromancy
  • Source: Players Handbook, Page 239

 

False Life Read More

  • Level: 1
  • Casting time: Special
  • Range: 60 feet
  • Components: V, M (a small feather or piece of down)
  • Duration: 1 minute
  • School: Transmutation
  • Source: Players Handbook, Page 239

 

Feather Fall Read More

  • Casting time: 1 Action
  • Range: 120 feet
  • Components: V, S
  • Duration: Concentration, up to 1 hour
  • School: Conjuration
  • Source: Players Handbook, Page 243

 

Fog Cloud Read More

  • Level: 1
  • Casting time: 1 Action
  • Range: Touch
  • Components: V, S, M (a grasshopper’s hind leg)
  • Duration: 1 minute
  • School: Transmutation 
  • Source: Players Handbook, Page 254 

 

Jump Read More

  • Level: 1
  • Casting time: 1 Action
  • Range: Touch
  • Components: V, S, M
  • Duration: 8 hours
  • School: Abjuration
  • Source: Players Handbook, Page No, 256

 

Mage Armor Read More

  • Level: 1st
  • Casting Time: 1 action
  • Range: 120 feet
  • Components: V S
  • Duration: Instantaneous
  • School: Evocation
  • Source: Player’s Handbook 212

 

Magic Missile Read More

  • Level: 1
  • Casting Time: 1
  • Range: Self
  • Components: V S
  • Duration: 1 Round
  • School: Abjuration
  • Source: Players Handbook 275

 

Shield Read More

  • Level: 1
  • Casting Time: 1
  • Range: 60 Feet
  • Components: V S M
  • Duration: Upto 15 Minutes
  • School: Illusion
  • Source: Players Handbook 276

 

Silent Image Read More

  • Level: 1
  • Casting time: 1 Action
  • Range: 90 feet
  • Components: V, S, M
  • Duration: 1 minute
  • School: Enchantment
  • Source: Players Handbook, Page No, 276

 

Sleep Read  More

  • Level: 1
  • Casting time: 1 Action
  • Range: Self (15-foot cube)
  • Components: V, S
  • Duration: Instantaneous
  • School: Evocation
  • Source: Players Handbook, Page No, 282

 

Thunderwave Read  More

Level 2

  • Level: 2nd
  • Casting Time: 1 action
  • Range: Self
  • Components: V, S
  • Duration: Concentration, up to 1 hour
  • School: Transmutation
  • Source: Players Handbook 221

 

Alter self Read More

  • Level: 2
  • Casting time: 1 Action
  • Range: 30 feet
  • Components: V
  • Duration: 1 minute
  • School: Necromancy
  • Source: Players Handbook, Page 219 

 

Blindness Read More

  • Level: 2
  • Casting time: 1 Action
  • Range: Self
  • Components: V
  • Duration: Concentration, up to 1 minute
  • School: Illusion
  • Source: Players Handbook, Page No, 219

 

Blur Read More

  • Level: 2
  • Casting time: 1 Action
  • Range: 60 feet
  • Components: V, M (bat fur and a drop of pitch or piece of coal)
  • Duration: Concentration, up to 10 minutes
  • School: Evocation
  • Source: Players Handbook, Page 230 

 

Darkness Read More

  • Level: 2
  • Casting time: 1 Action
  • Range: Touch
  • Components: V, S, M (either a pinch of dried carrot or an agate)
  • Duration: 8 hours
  • School: Transmutation
  • Source: Players Handbook, Page 230 

 

Darkvision Read More

  • Level: 2
  • Casting time: 1 Action
  • Range: Self
  • Components: V, S, M (a copper piece)
  • Duration: Concentration, up to 1 minute
  • School: Divination
  • Source: Players Handbook, Page 231 

 

Detect Thoughts Read More

  • Level: 2
  • Casting time: 1 Action
  • Range: Touch
  • Components: V, S, M (fur or a feather from a beast)
  • Duration: Concentration, up to 1 hour
  • School: Transmutation 
  • Source: Players Handbook, page 237 

 

Enhance Ability Read More

  • Level: 2
  • Casting time: 1 Action
  • Range: 30 feet
  • Components: V, S, M
  • Duration: Concentration, up to 1 minute
  • School: Transmutation
  • Source: Players Handbook, Page No, 237

 

Enlarge Read More

  • Casting time: 1 Action
  • Range: Self (60-foot line)
  • Components: V, S, M (a legume seed)
  • Duration: Concentration, up to 1 minute
  • School: Evocation
  • Source: Players Handbook, Page 248

 

Gust Of Wind Read More

  • Level: 2
  • Casting time: 1 Action
  • Range: 60 feet
  • Components: V, S, M (a small, straight piece of iron)
  • Duration: Concentration, up to 1 minute
  • School: Enchantment
  • Source: Players Handbook, Page 251 

 

Hold Person Read More

  • Level: 2
  • Casting time: 1 Action
  • Range: Touch
  • Components: V, S, M (an eyelash encased in gum arabic)
  • Duration: Concentration, up to 1 hour
  • School: Illusion
  • Source: Players Handbook, Page 254 

 

Invisibility Read More

  • Level: 2
  • Casting time: 1 Action
  • Range: 60 feet
  • Components: V
  • Duration: Instantaneous
  • Source: Players Handbook, Page 254

 

Knock Read More

  • Level: 1
  • Casting Time: 1 Action
  • Range: Self
  • Components: V S
  • Duration: 1 Minute
  • School: Illusion
  • Source: Players Handbook 260

 

Mirror Image Read More

  • Level: 1
  • Casting Time: 1 Bonus Action
  • Range: Self
  • Components: V
  • Duration: Instantaneous
  • School: Conjuration
  • Source: Players Handbook 260

 

Misty Step Read More

 

  • Level: 2
  • Casting: 2
  • Range: 120 Feet
  • Components: V S
  • Duration: Instantaneous
  • School: Evocation
  • Source: Players Handbook 273

 

Scorching Ray Read More

  • Level: 2
  • Casting time: 1 Action
  • Range: Self
  • Components: V, S, M (a pinch of talc and a small sprinkling of powdered silver)
  • Duration: 1 hour
  • School: Divination
  • Source: Players Handbook, Page 274

 

See Invisibility Read More

  • Level: 2
  • Casting time: 1 Action
  • Range: 60 feet
  • Components: V, S, M (a chip of mica)
  • Duration: Instantaneous
  • School: Evocation
  • Source: Players Handbook, Page 275 

 

Shatter Read More

  • Level: 2
  • Casting time: 1 Action
  • Range: Touch
  • Components: V, S, M (a drop of bitumen and a spider)
  • Duration: Concentration, up to 1 hour
  • School: Transmutation
  • Source: Players Handbook, Page 277 

 

Spider Climb Read More

  • Level: 2
    Casting time: 1 Action
  • Range: 30 feet
  • Components: V, M (a snake’s tongue and either a bit of honeycomb or a drop of sweet oil)
  • Duration: Concentration, up to 8 hours
  • School: Enchantment
  • Source: 279 Players Handbook

 

Suggestion Read More

  • Level: 2
  • Casting Time: 1
  • Range: 60
  • Components: V S M
  • Duration: Concentration
  • School: Conjuration
  • Source: Players Handbook 287

 

Web Read More

Level 3

  • Level: 3
  • Casting time: 1 Action
  • Range: Self
  • Components: V, S
  • Duration: 1 minute
  • School: Transmutation
  • Source: Players Handbook, Page 219

 

 

Blink Read More

  • Level: 3
  • Casting time: 10 Minutes
  • Range: 1 mile
  • Components: V, S, M (a focus worth at least 100 GP, either a jeweled horn for hearing or a glass eye for seeing
  • Duration: Concentration, up to 10 minutes
  • School: Divination
  • Source: Players Handbook, Page 222 

 

Clairvoyance Read More

  • Level: 3
  • Casting time: Special
  • Range: 60 feet
  • Components: S
  • Duration: Instantaneous
  • School: Abjuration
  • Source: Players Handbook, Page 228 

 

Counter Spell Read More

  • Level: 3
  • Casting time: 1 Action
  • Range: 60 feet
  • Components: V, S
  • Duration: 1 hour
  • School: Evocation
  • Source: Players Handbook, Page 230 

 

Daylight Read More

  • Level: 3
  • Casting time: 1 Action
  • Range: 120 feet
  • Components: V, S
  • Duration: Instantaneous
  • School: Abjuration
  • Source: Players Handbook, Page 234 

 

Dispel Magic Read More

  • Level: 3
  • Casting time: 1 Action
  • Range: Self (30-foot cone)
  • Components: V, S, M (a white feather or the heart of a hen)
  • Duration: Concentration, up to 1 minute
  • School: Illusion
  • Source: Players Handbook, Page 239 

 

Fear Read More

  • Level: 3
  • Casting Time: 1 action
  • Range: 150 feet
  • Components: V S M (A tiny ball of bat guano and sulfur)
  • Duration: Instantaneous
  • School: Evocation
  • Source: Players Handbook 241

 

Fireball Read More

  • Level: 3
  • Casting time: 1 Action
  • Range: Touch
  • Components: V, S, M (a wing feather from any bird)
  • Duration: Concentration, up to 10 minutes
  • School: Transmutation
  • Source: Players Handbook, Page 243 

 

Fly Read More

  • Level: 3
  • Casting time: 1 Action
  • Range: Touch
  • Components: V, S, M (a bit of gauze and a wisp of smoke)
    Duration: Concentration, up to 1 hour
  • School: Transmutation
  • Source: Players Handbook, Page 244

 

Gaseous Form Read More

  • Level: 3
  • Casting time: 1 Action
  • Range: 30 feet
  • Components: V, S, M (a shaving of licorice root)
  • Duration: Concentration, up to 1 minute
  • School: Transmutation
  • Source: Players Handbook, Page 250

 

Haste Read More

  • Level: 3
  • Casting time: 1 Action
  • Range: 120 feet
  • Components: S, M (a glowing stick of incense or a crystal vial filled with phosphorescent material)
  • Duration: Concentration, up to 1 minute
  • School: Illusion
  • Source: Players Handbook, Page 252 

 

Hypnotic Pattern Read More

  • Level: 3
  • Casting time: 1 Action
  • Range: Self (100-foot line)
  • Components: V, S, M
  • Duration: Instantaneous
  • School: Evocation
  • Source: Players Handbook , Page 255

 

Lightning Bolt Read  More

  • Level: 3
  • Casting time: 1 Action
  • Range: 120 feet
  • Components: V, S, M (a bit of fleece)
  • Duration: Concentration, up to 10 minutes
  • School: Illusion
  • Source: Players Handbook, Page 258 

 

Major Image Read More

  • Level: 3
  • Casting time: 1 Action
  • Range: Touch
  • Components: V, S
  • Duration: Concentration, up to 1 hour
  • School: Abjuration
  • Source: Players Handbook, Page 270

 

Protection From Energy Read More

  • Level: 3
  • Casting time: 1 Action
  • Range: 150 feet
  • Components: V, S, M (a pinch of dust and a few drops of water)
  • Duration: Concentration, up to 1 minute
  • School: Conjuration
  • Source: Players Handbook, Page 276 

 

Steel Storm Read More

  • Level: 3
  • Casting time: 1 Action
  • Range: 120 feet
  • Components: V, S, M
  • Duration: Concentration, up to 1 minute
  • School: Transmutation
  • Source: Players Handbook, Page No, 277
     

 

Slow Read More

  • Level: 3
  • Casting time: 1 Action
  • Range: 90 feet
  • Components: V, S, M (a rotten egg or several skunk cabbage leaves)
  • Duration: Concentration, up to 1 minute
  • School: Conjuration
  • Source: Players Handbook, Page 278

 

Stinking Cloud Read More

  • Level: 3
  • Casting time: 1 Action
  • Range: Touch
  • Components: V, M (a small clay model of a ziggurat)
  • Duration: 1 hour
  • School: Divination
  • Source: Players Handbook, Page 283

 

Tongues Read More

  • Level: 3
  • Casting time: 1 Action
  • Range: 30 feet
  • Components: V, S, M (a short reed or piece of straw)
  • Duration: 24 hours
  • School: Transmutation
  • Source: Players Handbook, Page 287 

 

Water Breathing Read More

  • Level: 3
  • Casting time: 1 Action
  • Range: 30 feet
  • Components: V, S, M (a piece of cork)
  • Duration: 1 hour
  • School: Transmutation
  • Source: Players Handbook, Page 287  

 

Water Walk Read More

Level 4

  • Level: 4
    Casting time: 1 Action
  • Range: 60 feet
  • Components: V, S, M (an item distasteful to the target)
  • Duration: Concentration, up to 1 minute
  • School: Abjuration
  • Source: Players Handbook , Page 217

 

Banishment Read More

  • Level: 4
  • Casting time: 1 Action
  • Range: 30 feet
  • Components: V, S
  • Duration: Instantaneous
  • School: Necromancy
  • Source: Players Handbook, Page 219 

 

Blight Read More

  • Level: 4
  • Casting time: 1 Action
  • Range: 90 feet
  • Components: V, S, M (three nut shells)
  • Duration: Concentration, up to 1 minute
  • School: Enchantment
  • Source: Players Handbook, Page 224

 

Confusion Read More

  • Level: 4
  • Casting time: 1 Action
  • Range: 500 feet
  • Components: V
  • Duration: Instantaneous
  • School: Conjuration
  • Source: Players Handbook, Page 233

 

Dimension Door Read More

  • Level: 4
  • Casting time: 1 Action
  • Range: 60 feet
  • Components: V, S
  • Duration: Concentration, up to 1 minute
  • School: Enchantment
  • Source: Players Handbook, Page 234 

 

Dominate Beast Read More

  • Level: 4
  • Casting time: 1 Action
  • Range: Touch
  • Components: V, S
  • Duration: Concentration, up to 1 minute
  • School: Illusion
  • Source: Players Handbook, Page 246

 

Greater Invisibility Read More

  • Level: 4
  • Casting time: 1 Action
  • Range: 300 feet
  • Components: V, S, M (a pinch of dust and a few drops of water)
  • Duration: Instantaneous
  • School: Evocation
  • Source: Players Handbook, Page 252 

 

Ice Storm Read More

  • Level: 4
  • Casting time: 1 Action
  • Range: 60 feet
  • Components: V, S, M (a caterpillar cocoon)
  • Duration: Concentration, up to 1 hour
  • School: Transmutation
  • Source: Players Handbook, Page 266 

 

Polymorph Read More

  • Level: 4
  • Casting time: 1 Action
  • Range: Touch
  • Components: V, S, M (diamond dust worth 100 gp, which the spell consumes)
  • Duration: Concentration, up to 1 hour
  • School: Abjuration
  • Source: Players Handbook, Page 278

 

Stone skin Read More

  • Level: 4
  • Casting time: 1 Action
  • Range: 120 feet
  • Components: V, S, M (a small piece of phosphorus)
  • Duration: Concentration, up to 1 minute
  • School: Evocation
  • Source: Players Handbook, Page 285 

 

Wall Of  Fire Read More

Level 5

  • Level: 5
  • Casting time: 1 Action
  • Range: 120 feet
  • Components: V, S
  • Duration: Concentration, up to 1 minute
  • School: Transmutation
  • Source: Players Handbook, Page 213

 

Animate Object Read More

  • Level: 5
  • Casting Time: 120
  • Range: 120 Feet
  • Components: V S
  • Duration: Concentration
  • School: Conjuration
  • Source: Players Handbook 222

 

 

Cloudkill Read More

  • Level: 5
  • Casting time: 1 Minute
  • Range: 30 feet
  • Components: V, S, M (a tiny piece of matter of the same type of the item you plan to create
  • Duration: Special
  • School: Illusion
  • Source: Players Handbook, Page 229

 

Creation Read More

  • Level: 5
  • Casting time: 1 Action
  • Range: 60 feet
  • Components: V, S
  • Duration: Concentration, up to 1 minute
  • School: Enchantment
  • Source: Players Handbook, Page 235

 

Dominate Person Read More

  • Level: 5
  • Casting time: 1 Action
  • Range: 90 feet
  • Components: V, S, M (a small, straight piece of iron)
  • Duration: Concentration, up to 1 minute
  • School: Enchantment
  • Source: Players Handbook, Page 251

 

Hold Monster Read More

  • Level: 5
  • Casting time: 1 Action
  • Range: 300 feet
  • Components: V, S, M (a few grains of sugar, some kernels of grain, and a smear of fat)
  • Duration: Concentration, up to 10 minutes
  • School: Conjuration
  • Source: Players Handbook, Page 254 

 

Insect Plague Read More

  • Level: 5
  • Casting time: 1 Action
  • Range: 30 feet
  • Components: V, S
  • Duration: 8 hours
  • School: Illusion
  • Source: Players Handbook, Page 274

 

Seeming Read More 

  • Level: 5
  • Casting time: 1 Action
  • Range: 120 feet
  • Components: V, S, M (a small block of granite)
  • Duration: Concentration, up to 10 minutes
  • School: Evocation
  • Source: Players Handbook, Page 287

 

Wall Of Stone Read More

Level 6

  • Level: 6
  • Casting time: 1 Action
  • Range: 150 feet
  • Components: V, S, M
  • Duration: Instantaneous
  • School: Evocation
  • Source: players handbook , Page221

 

 

Chain Lightning Read More

  • Level: 6
  • Casting time: 1 Action
  • Range: 150 feet
  • Components: V, S, M (the powder of a crushed black pearl worth at least 500 GP)
  • Duration: Instantaneous
  • School: Necromancy
  • Source: Players Handbook, Page 221 

 

Circle Of Death Read More

  • Level: 6
  • Casting time: 1 Action
  • Range: 60 feet
  • Components: V, S, M
  • Duration: Instantaneous
  • School: Transmutation
  • Source: Players Handbook, Page No, 233

 

Disintegrate Read More

  • Level: 6
  • Casting time: 1 Action
  • Range: Self
  • Components: V, S
  • Duration: Concentration, up to 1 minute
  • School: Necromancy
  • Source: Players Handbook, Page 238

 

Eye Bite Read More

  • Level: 6
  • Casting time: 1 Action
  • Range: 60 feet
  • Components: V, M (a snake’s tongue and either a bit of honeycomb or a drop of sweet oil)
  • Duration: 24 hours
  • School: Enchantment
  • Source: Players Handbook, Page 258

 

Mass Suggestion Read More

  • Level: 6
  • Casting time: 1 Action
  • Range: 120 feet
  • Components: V, S, M (an iron blade and a small bag containing a mixture of soils—clay, loam, and sand)
  • Duration: Concentration, up to 2 hours
  • School: Transmutation
  • Source: Players Handbook, Page 263 

 

Move Earth Read More

  • Level: 6
  • Casting time: 1 Action
  • Range: Self (60-foot line)
  • Components: V, S, M (a magnifying glass)
  • Duration: Concentration, up to 1 minute
  • School: Evocation
  • Source: Players Handbook, Page 279 

 

Sunbeam Read More

  • Level: 6
  • Casting time: 1 Action
  • Range: Touch
  • Components: V, S, M (an ointment for the eyes that costs 25 gp; is made from mushroom powder, saffron, and fat; and is consumed by the spell)
  • Duration: 1 hour
  • School: Divination
  • Source: Players Handbook, Page 284

 

True Seeing Read More

Level 7

  • Level: 7th
  • Casting Time: 1 action
  • Range: 150 feet
  • Components: V S M (A tiny ball of bat guano and sulfur)
  • Duration: Concentration Up to 1 minute
  • School: Evocation
  • Source: Players Handbook 230

 

Delayed Blast Fireball Read More

  • Level: 7
  • Casting time: 1 Action
  • Range: Self
  • Components: V, S
  • Duration: Up to 8 hours
  • School: Transmutation
  • Source: Players Handbook, Page 238

 

Etherealness Read More

  • Level: 7
  • Casting time: 1 Action
  • Range: 150 feet
  • Components: V, S
  • Duration: Instantaneous
  • School: Evocation
  • Source: Players Handbook, Page 241

 

Fire Storm Read More

  • Level: 7
  • Casting time: 1 Action
  • Range: Touch
  • Components: V, S, M (a forked, metal rod worth at least 250 gp, attuned to a particular plane of existence)
  • Duration: Instantaneous
  • School: Conjuration
  • Source: Players Handbook, Page 266

 

Plane Shift Read More

  • Level: 7
  • Casting time: 1 Action
  • Range: Self (60-foot cone)
  • Components: V, S
  • Duration: Instantaneous
  • School: Illusion
  • Source: Players handbook, Page no, 267

 

Prismatic Spray Read  More

  • Level: 7
  • Casting time: 1 Action
  • Range: 100 feet
  • Components: V, S, M (a lodestone and iron filings)
  • Duration: Concentration, up to 1 minute
  • School: Transmutation
  • Source: Players Handbook, Page 272 

 

Reverse Gravity Read More

  • Level: 7
  • Casting time: 1 Action
  • Range: 10 feet
  • Components: V
  • Duration: Instantaneous
  • School: Conjuration
  • Source: Players Handbook, Page 281

 

Teleport Read More

Level 8

  • Level: 8
  • Casting time: 1 Action
  • Range: 60 feet
  • Components: V, S
  • Duration: Concentration, up to 1 hour
  • School: Enchantment
  • Source: Players Handbook, Page 235 

 

Dominate Monster Read More

  • Level: 8
  • Casting time: 1 Action
  • Range: 500 feet
  • Components: V, S, M (a pinch o f dirt, a piece o f rock, and a lump of clay)
  • Duration: Concentration, up to 1 minute
  • School: Evocation
  • Source: Players Handbook, Page 236

 

Earthquake Read More

  • Level: 8
  • Casting time: 1 Action
  • Range: 60 feet
  • Components: V
  • Duration: Instantaneous
  • School: Enchantment
  • Source: Players Handbook, Page 267

 

Power Word Stun Read More

  • Level: 8
  • Casting time: 1 Action
  • Range: 150 feet
  • Components: V, S, M (fire and a piece of sunstone)
  • Duration: Instantaneous
  • School: Evocation
  • Source: Players Handbook, Page 279 

 

Sunburst Read More

Level 9

  • Level: 1
  • Range: 60
  • Casting  Time: 1 Action
  • Components: V S M
  • Duration: Concentration
  • School: Conjuration
  • Source: Players Handbook 244

 

 

Gate Read More

  • Level: 9
  • Casting time: 1 Action
  • Range: 60 feet
  • Components: V
  • Duration: Instantaneous
  • School: Enchantment
  • Source: Players Handbook, Page 266

 

Power Word Kill Read More

  • Level: 9
  • Casting Time: 1
  • Range: Self
  • Components: V
  • Duration: Instantaneous
  • School: Transmutation
  • Source: Players Handbook 283

 

 

Time Stop Read More

  • Casting Time: 1 action
  • Range: Self
  • Components: V
  • Duration: Instantaneous
  • School: Conjuration
  • Source: Players Handbook 283

 

Wish Read More

Class Features

As a sorcerer, you gain the following class features.

HIT POINTS

Hit Dice: 1d6 per sorcerer level
Hit Points at 1st Level: 6 + your Constitution modifier
Hit Points at Higher Levels: 1d6 (or 4) + your Constitution modifier per sorcerer level after 1st

PROFICIENCIES

Armor: None
Weapons: Daggers, darts, slings, quarterstaffs, light crossbows
Tools: None
Saving Throws: Constitution, Charisma
Skills: Choose two from Arcana, Deception, Insight, Intimidation, Persuasion, and Religion

EQUIPMENT

You start with the following equipment, in addition to the equipment granted by your background:

  • (a) a light crossbow and 20 bolts or (b) any simple weapon
  • (a) a component pouch or (b) an arcane focus
  • (a) a dungeoneer’s pack or (b) an explorer’s pack
  • Two daggers

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