Far Step D&D 5th Edition 5th Edition Spell Guide

Far Step

  • Level: 5
  • Casting time: 1 Bonus Action
  • Range: Self
  • Components: V
  • Duration: Concentration, up to 1 minute
  • Ritual: No
  • Concentration: Yes
  • Save: None
  • Damage: Teleportation
  • Spells: Sorcerer, Warlock, Wizard
  • Source: Xanathar’s Guide To Every Thing Page No. 55

SPELLS OBJECT

You teleport up to 60 feet to an unoccupied space you can see. On each of your turns before the spell ends, you can use a bonus action to teleport in this way again.

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