Dissonant Whispers D&D 5th Edition 1st Level Spell Guide

Dissonant Whispers

  • Level: 1
  • Casting time: 1 Action
  • Range: 60 feet
  • Components: V
  • Duration: Instantaneous
  • Ritual: No
  • Concentration: No
  • Save: None
  • Damage: None
  • Spell: Bard
  • Source: Players Handbook, Page No, 234

SPELLS OBJECT

You whisper a discordant melody that only one creature of your choice within range can hear, wracking it with terrible pain.
The target must make a Wisdom saving throw. On a failed save, it takes 3d6 psychic damage and must immediately use its reaction , if available, to move as far as its speed allows away from you. The creature doesn’t move into obviously dangerous ground, such as a fire or a pit. On a successful save, the target takes half as much damage and doesn’t have to move away. A deafened creature automatically succeeds on the save.

At higher level

When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.

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