Catnap D&D 5th Edition 3rd Level Spell Guide

Catnap

  • Level: 3
  • Casting time: 1 Action
  • Range: 30 feet
  • Components: S, M
  • Duration: 10 minutes
  • Ritual: No
  • Concentration: No
  • Save: None
  • Damage: Buff
  • Spells: Artificer, Sorcerer, Wizard
  • Source: Xanathar’s Guide To Everything, Page No. 151

SPELLS OBJECT

You make a calming gesture, and up to three willing creatures of your choice that you can see within range fall unconscious for the spell’s duration. The spell ends on a target early if it takes damage or someone uses an action to shake or slap it awake. If a target remains unconscious for the full duration, that target gains the benefit of a short rest, and it can’t be affected by this spell again until it finishes a long rest.

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